Two Dedicated Model Folders
Cars and SUVs load from custom_vehicles; motorcycles and BMX load from custom_bikes.
Apply custom DFF/TXD models to specific SA-MP vehicles using their plate, without globally replacing every vehicle that shares the same GTA model.
Target one specific vehicle by plate instead of replacing a GTA model globally.
Your RideSMP models remain local to your own GTA:SA client.
F/G entry, re-entry and native H/drive-by behavior are preserved.
Cars/SUVs and motorcycles/BMX use isolated internal mapping and runtime paths.
RideSMP v1.0.2 keeps automobile and bike behavior native while applying the custom geometry you actually want to see.
Cars and SUVs load from custom_vehicles; motorcycles and BMX load from custom_bikes.
Custom cars retain RideSMP's seat, target and model-switching behavior while SA-MP identity remains intact.
Bike wheel, fork and suspension geometry is derived from the custom bike while native lean, steering and wheel spin stay active.
Reload cars or bikes independently, inspect recognized models, restore stock visuals and manage models in-game.